Projects

Here are some of the projects I'm working on or completed:

Sprite Editor Implementation & Team Collaboration

University of Utah - Kahlert School of Computing

Spring 2025

Technologies Used: Qt Framework, C++17, GitHub Actions, JSON, MVC Architecture, Multi-threading

Simon Memory Game – Built with Qt Framework

University of Utah – Kahlert School of Computing

Spring 2025

Technologies: Qt 6, C++17, Signals & Slots, QTimer, Model-View Architecture, GitHub Collaboration

Architecture Overview: Strict separation between the Model (game logic) and the View (UI). Communication is handled solely through Qt signals and slots. The Model generates and validates the sequence, while the View displays visuals and collects input — never manipulating the game state directly.

Asynchronous Networking Library & Chat Application

University of Utah - Kahlert School of Computing

Fall 2024

Technologies Used: C#, .NET, TcpClient/TcpListener, Multi-threading, Concurrency, Logging, GitHub

Spreadsheet Application with GUI

University of Utah - Kahlert School of Computing

Fall 2024

Technologies Used: Blazor, C#, .NET, MVC Architecture, JSON, GitHub, Pair Programming

Snake Game Client Development

University of Utah - Kahlert School of Computing

Fall 2024

Technologies Used: Blazor, C#, .NET 8, JSON, MVC Architecture, GitHub, Multi-threading, Concurrency

Halo Energy Sword 3D Model

Digital Arts Class

Fall 2024

Technologies Used: Autodesk Maya, Arnold Renderer, 3D Modeling, Texturing, Lighting

Game Project

Video game photo